This wasn't supposed to be this hard.
She had delivered death notifications before, and this was just a boat, even if it was a boat that they both cared about. But Zelda was tired, and she had promised to try, and when she told Alfred about his boat he was never going to forgive her. She looked at her hands on the table and tapped her index finger against the tabletop.
"I've stopped the curse from spreading further and have managed to remove it from some of the more external parts of the boat, like the mast," she said. That that had taken so long was testament to how difficult the curse was; it turned out that when civilizations left no written record, removing their curses was harder. Zelda could have guessed at that, but it was one thing to guess and another to know, painfully.
"But it's manifested more fully in other areas. Especially the cabin. And the magic is becoming - aware of me," Zelda said, "As well as other people, if they're on board. And it's not friendly." It was all fun and games until one was repeatedly flung up the ladderwell by an ancient spell.
Curses wanted - to get you out, or to kill you, or to get you to do something. Once you knew exactly what that was, it was easier to deal with them. She had not figured this one out yet - it had not killed her, or tried very hard, and it seemed content to remain where it was. If it wanted to take up a lot of her time, to exhaust her - then it was winning.
"I have ideas," she said, "To make it so the Voyager can safely sail. But they're going to take me a while. And I don't know if they'll work."
She had delivered death notifications before, and this was just a boat, even if it was a boat that they both cared about. But Zelda was tired, and she had promised to try, and when she told Alfred about his boat he was never going to forgive her. She looked at her hands on the table and tapped her index finger against the tabletop.
"I've stopped the curse from spreading further and have managed to remove it from some of the more external parts of the boat, like the mast," she said. That that had taken so long was testament to how difficult the curse was; it turned out that when civilizations left no written record, removing their curses was harder. Zelda could have guessed at that, but it was one thing to guess and another to know, painfully.
"But it's manifested more fully in other areas. Especially the cabin. And the magic is becoming - aware of me," Zelda said, "As well as other people, if they're on board. And it's not friendly." It was all fun and games until one was repeatedly flung up the ladderwell by an ancient spell.
Curses wanted - to get you out, or to kill you, or to get you to do something. Once you knew exactly what that was, it was easier to deal with them. She had not figured this one out yet - it had not killed her, or tried very hard, and it seemed content to remain where it was. If it wanted to take up a lot of her time, to exhaust her - then it was winning.
"I have ideas," she said, "To make it so the Voyager can safely sail. But they're going to take me a while. And I don't know if they'll work."
![[Image: xXXD462.png]](https://i.imgur.com/xXXD462.png)
AMAZING set by MJ