Charming is a Victorian Era Harry Potter roleplay set primarily in the village of Hogsmeade, Hogwarts School of Witchcraft and Wizardry, and the non-canon village of Irvingly. Characters of all classes, both magical and muggle — and even non-human! — are welcome.

With a member driven story line, monthly games and events, and a friendly and drama-free community focused on quality over quantity, the only thing you can be sure of is fun!
  • Newbie Guide
  • Apps
  • Rules
  • Playbys
  • Policy
  • Buddy System
  • History Lists
  • Occupations
  • Census
  • Adoptables
  • Hogwarts '86
  • CML
  • The Daily Prophet Headlines
    04.22 Accidental Magic Reversal Squad Blunder
    04.19 Rogue Dementor In Southern England
    04.17 Snakes Slay Badgers
    04.05 Miss Pendergast Returns
    04.03 Miss Pendergast Missing!
    03.10 Pettigrew Found Unconscious
    Latest Witch Weekly
  • Daily Prophet
  • Witch Weekly
  • Lonely Threads
  • House Points
  • 1887
  • Events
  • New Posts
  • Map
  • Suggestions
  • Maintenance
  • Stamps
  • Documentation
  • Toggle Cbox


    News
    04.29 It's gonna be May.
    04.29 Submit your summer banners!
    04.29 Submit your summer banners!
    04.17 We seem to be suffering a shortage of older students >.<
    04.09 A foul odour is plaguing Irvingly...
    04.02 Activity Check underway and other updates
    03.17 Students now have full access to their house skins!
    03.09 Changes to Student Clubs records
    03.01 Activity Check, new skins, and more!
    02.28 So you want to be a Wench?
    02.27 24 hours to submit a Spring banner!
    02.26 The staff team would like your SKINput on spring availability~
    April 1887
    04.01 - 04.30 Posting Wizard
    April Writing Challenge
    04.07 Padmore Picnic
    04.16 Quidditch: Hufflepuff vs. Slytherin
    04.21 - 04.23 Dueling Tournament
    And More!
     
        
     
    Switching Pavements
    #1
    Open Thread 
    Considering that they'd gone to Peru to find the lost magical Shakespearean play, that trip had been a failure, because they found no such thing. A more rational person would ask: 'Why would a Shakespearean play be in Peru of all places?' Really, it was only logical that it wouldn't be there and the logical person wouldn't run off to that far away country for that long. But Elmer and his best friend Merl did, because they weren't rational people.

    Luckily for them and their business, though, they had discovered some things in Peru. Some of them they'd procured by less than moral means. For example, they'd been allowed into the private collection of some eccentric Englishman who'd spent the final years of his life in Peru. Elmer had taken some of the many manuscripts he'd owned and he was now planning on selling them.

    They didn't contain anything dangerous or mystical - however Elmer thought that he'd catch a better price for them at a Knockturn Alley shop. Unlike most (rational) people, Elmer had never been scared of the place. He saw the dramatic beauty of it. This was the place for the lost souls, the misunderstood ones. This was where he belonged, in a sense.

    He turned around a corner only to almost collide with someone he used to know from the Ministry. "Oh," Elmer made. He wasn't really in a mood to talk. Hopefully the person wouldn't start asking him where he'd been all this time.
    [Image: ElmerSigL.png]