Charming is a Victorian Era Harry Potter roleplay set primarily in the village of Hogsmeade, Hogwarts School of Witchcraft and Wizardry, and the non-canon village of Irvingly. Characters of all classes, both magical and muggle — and even non-human! — are welcome.

With a member driven story line, monthly games and events, and a friendly and drama-free community focused on quality over quantity, the only thing you can be sure of is fun!
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    News
    08.08 We have two PW winners for July: Soph and Beanie!
    08.07 SWP7 update for those working/in Hogsmeade
    08.05 Hogwarts updates have begun! Also, the AC is underway.
    08.01 Happy August!
    07.31 SWP meets Monthly Grouper in an opportunity to network and get some stamps.
    07.29 AC incoming et al.
    07.28 And the prefects are...
    07.23 Your stamp collection is about to get bigger!
    07.21 Calling in the banners!
    07.15 The rubble has been cleared and deadlines loom!
    07.10 Not one, not two, but THREE more stamps to add to your collection~
    07.09 New Account Change Feature!
    07.09 Disaster strikes!
    07.08 Charmers go above and beyond...
    07.07 Pop-up protest and photobucket things
    07.06 Photobucket emergency! Read me!
    07.04 A plot is afoot ;)
    07.01 July has come! Group threads are coming!
    August 1887
    SWP7 is live!
    08.01 - 08.31 Posting Wizard
    07.01 - 08.31 Camp Charming
    08.09 - 08.16 Adinbury Hunt
    08.14 Anti-Ban Protest
    08.16 - 08.23 Sanditon Regatta
    08.25 Hogsmeade Hall Dance
    And More!
     
        
     
    Halvar Kirmani
    #1
    In Character
    Full Name: Halvar Amir Kirmani
    Nicknames: He answers to Professor Kirmani, plain Kirmani or just Hal.
    Birthdate: January 8th, 1850.
    Current Age: 35
    Occupation: Ancient Runes Professor
    Reputation: 5
    Residence: Irvingly, when not at Hogwarts.
    Hogwarts House: Ravenclaw
    Wand: Acacia, 13 1/4”, dragon heartstring, unyielding.
    Blood Status: Halfblood
    Social Class: Upper
    Family: [Too lazy for this rn >.> Will add later if I can ever be bothered to choose names.]

    Appearance:
    At 5’7”, Halvar is of average height enough that he does not stand out in a crowd, though is also of a seemingly sturdy enough build to hold his own in one. He has brown eyes and a skin tone that speaks of his middle-eastern heritage, and for all his meticulousness in study, his tangled mess of shoulder-length dark hair and beard grow at their own pace. He wears a mishmash of robes and muggle clothes, in both Western and more Eastern styles, according to his moods or the occasion. He is right-handed.

    History:
    PRE BIRTH | At the beginning of the century, the Kirmanis, a wealthy, landowning family from (what is modern-day) Pakistan, emigrated to Britain. Having aligned themselves with the East India Trading Company and the British for profit’s sake, they decided it would be best to reap those rewards at the centre of the empire, and make a name for themselves there. With a foot in both the muggle and magical worlds through trade, the halfblooded family kept their wealth, if remaining towards the fringes of the most traditional English society. Despite a muttering of disapproval within the Kirmani family, Hal’s father married a young lady of Scandinavian background (who had attended Durmstrang before moving to Britain) and thus, into an atypical mix of culture, Hal was born.

    1850 | Halvar is born; his first name is of his maternal ancestry (whether or not it clashes with his last name). He is the first child.

    1852 | The next child dies within a week of its birth.

    1855 | The next is stillborn.

    1857 | Hal shows his first sign of magic one day when he gets upset over his lessons. (Ordinarily, he quite enjoys his lessons, though gets bad-tempered when he begins to struggle. However, languages are already proving themselves his strength. Already brought up close to trilingual, he is not dissuaded from spending his leisure time - usually solitary, as an only child - amongst the books, copying out old alphabets and attempting to teach himself dead languages).

    1861 | In September, Halvar is sent off to school. He has learnt a little of what to expect from his father, and is himself sorted, quite contentedly, into Ravenclaw. He is a diligent student in classes, if sometimes unforthcoming, and steers clear of things like Quidditch, haunting the library instead. He makes the odd friend or two, and ignores most else of the student population.

    1863 | In his third year, he picks up Ancient Studies, Earth Magic and Ancient Runes, the latter of which he most throws himself into with all his might.

    1866 | After successful OWL results, he continues on with NEWTs in Ancient Runes, Ancient Studies, Earth Magic, Charms and DADA.

    1868 | In May, he graduates, with, as he finds in the summer, equally impressive results. Hal is most personally impressed by the work beyond that he has done in class; in his hours in the library he had managed to take his studies further, and his investigations into ancient runic inscriptions and practices are the only thing he has a mind to continue with. His father suggests a career in the International Co-operation Department of the Ministry or some such place to put his language facilities to good use; but Hal is more interested in the past than the present.

    1869 | The present strikes him quite suddenly when his father is killed in a travelling accident. He is not sure what he feels. What he does do is lose all motivation for all his runic research. Instead, he finds himself keeping unfamiliar company and quietly loses himself in the welcome effects of laudanum.
    1874 | His mother is concerned for him. As though it will help, she ships Hal off to Norway for the ‘fresh air’.

    1875 | It does help. Whilst there, he makes some intriguing discoveries and deciphers an old collection of runestones. He carries out more archaeological and linguistic research while fighting off his opium addiction as best he can.

    1879 | Four years later, he has published a book of his findings, establishing himself in the field. Continuing with his research into runic charms and curses, Hal sets out to write a second academic tome on the subject. He is once again wholly enveloped in the pursuit, though is now hindered by occasional migraines and trouble with his lungs. Reluctantly, he decides that trekking across Norway isn’t the most helpful course of action, and returns to Britain the next year.

    1883 | As scholarly as ever, Hal buys a property in Irvingly up in Scotland, hoping that countryside life will offer him the tranquility to continue working and the distance from temptation and the city that he still always needs. (His mother often comes up to visit and stay weeks at a time if she fancies a change of scene or fears for his loneliness/sanity.)

    1884 | There is a position open at Hogwarts for the Ancient Runes Professor in September, which Hal applies for. His mother thinks it will be good for him. His health is stable enough, and he supposes teaching will force him to look after himself and stay on the straight-and-narrow. He might even find he likes it. In any case, it can’t hurt.

    1885 | Still alive yo. As he grows more settled into the rhythm of teaching, he does find spare time to work on his own research, and, in a return to his childhood and his Indo-Persian roots, he has also begun dabbling once more in Akkadian, Old Persian and Aramaic, so that he might, perhaps, be able to work on deciphering cuneiform curse-tablets one day.

    Personality:
    Intelligent. Dedicated. Has a talent for languages. Thorough. Logical. Meticulous (in some areas); utterly disorganised in others. Independent. Private, calm and reserved, for the most part; however, he also has occasional bursts of excitement and/or moodiness/broodiness/frustration. Has a little bit of a temper, too. Also has little patience with his health problems but tries to keep that to himself. Possibly has a bit of an intimidating air on first impressions? Probably has a bit of a skewed sense of humour and won’t necessarily find things funny when supposed to. Tends to make snap judgements on people and finds it difficult to alter these opinions. [May edit later, idek.]

    Sample Roleplay Post:

    Out of Character
    Name: MJ
    Age: [Image: tumblr_mzvgv1dvsY1qb05aco1_r1_250.gif]
    Contact: PM / AIM.
    Other Characters: [Image: tumblr_n5qltxkUDd1qb05aco5_r1_250.gif]
    How did you hear about us?: [Image: tumblr_n4ldwraxkK1sjq8ulo4_250.gif]
    #2
    APPLICATION ACCEPTED!


    — You should be titled in a few moments. Please post with your new character in the Character Master List thread.

    — If you have a playby you would like to claim, you can go here.

    — Don't forget to record your character's past position(s) in our history records.

    — Not sure where to start? You can introduce yourself in a new topic here and fill out the plottage preferences form so people know what you're interested in. If you're looking for assistance in getting integrated into Charming, check out our Welcome to Charming: Getting Into the Game doc written by newbies!

    We also have a newly developed buddy system. If you are new to Charming, you will be contacted by your assigned buddy within 48 hours. Once initial contact is made, you can decide whether you'd like to continue to participate in the buddy system or if you'd prefer to figure things out on your own.

    — Our Networking Forum is here. You can also hop in on a thread in our Lonely thread list or start an open thread of your own.

    — Don't forget to check out our Stamp Station for some extra fun!

    — We also have a member submitted and staff run Daily Prophet that reports on in character happenings. Check it out so you can see how it might effect your future plots.

    Thanks for deciding to join us, we hope you have a blast! :D
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