Charming is a Victorian Era Harry Potter roleplay set primarily in the village of Hogsmeade, Hogwarts School of Witchcraft and Wizardry, and the non-canon village of Irvingly. Characters of all classes, both magical and muggle — and even non-human! — are welcome.

With a member driven story line, monthly games and events, and a friendly and drama-free community focused on quality over quantity, the only thing you can be sure of is fun!
  • Newbie Guide
  • Apps
  • Rules
  • Playbys
  • Policy
  • Buddy System
  • History Lists
  • Occupations
  • Census
  • Adoptables
  • Hogwarts '86
  • CML
  • The Daily Prophet Headlines
    04.22 Accidental Magic Reversal Squad Blunder
    04.19 Rogue Dementor In Southern England
    04.17 Snakes Slay Badgers
    04.05 Miss Pendergast Returns
    04.03 Miss Pendergast Missing!
    03.10 Pettigrew Found Unconscious
    Latest Witch Weekly
  • Daily Prophet
  • Witch Weekly
  • Lonely Threads
  • House Points
  • 1887
  • Events
  • New Posts
  • Map
  • Suggestions
  • Maintenance
  • Stamps
  • Documentation
  • Toggle Cbox


    News
    04.17 We seem to be suffering a shortage of older students >.<
    04.09 A foul odour is plaguing Irvingly...
    04.02 Activity Check underway and other updates
    03.17 Students now have full access to their house skins!
    03.09 Changes to Student Clubs records
    03.01 Activity Check, new skins, and more!
    02.28 So you want to be a Wench?
    02.27 24 hours to submit a Spring banner!
    02.26 The staff team would like your SKINput on spring availability~
    April 1887
    04.01 - 04.30 Posting Wizard
    April Writing Challenge
    04.07 Padmore Picnic
    04.16 Quidditch: Hufflepuff vs. Slytherin
    04.21 - 04.23 Dueling Tournament
    And More!
     
        
     
    Forums in 'IC — Hogwarts'
      Forum Threads Posts Last Post
    Outside the Castle
    Quidditch Pitch
    Greenhouses
    As wide and varied as the rooms of the school itself, the school grounds extend for what seems like eternity. However, there are certain landmarks students learn to identify as the brink of permissible exploration. Overall, the grounds are beautiful, even with its occasionally violently vile quirks.
    8 49
    The Great Hall
    House PointsWhen not being used for meals — The Great Hall is full around breakfast, lunch, and dinner, during which lavish meals are provided for students and staff alike — the hall is a common place for students to meet in order to talk, study, and generally mingle, especially during the colder, soggier months. The room is amorphous in appearance: the ceiling is alternately starlit, filled by floating candles, garnished with garishly opulent colors, or decorated for the holidays. The tapestries on the walls likewise change depending on the headmaster's mood. The only solid features are the four tables for the four houses, the staff table at the front of the room, and the headmaster's podium.
    20 111
    Classrooms
    The classrooms of Hogwarts come in all shapes and sizes, generally dependent upon the Professor's preference. Large and spartan; small and cozy; midsized and eccentric — like most things at the school, every aspect of every room is exceptionally protean, and given to change at any moment. The Headmaster and Professors' offices, respectively, can also be located here.
    20 143
    The Library
    Set on the second floor of the castle, there are several large floor-to-ceiling windows that give a serene view of the lake and forest below. There tens of thousands of books on tens and thousands of shelves that cover every subject imaginable. Near the back of the library is the Restricted Section, which is roped off in order to discourage wanderers. A student must have a note from a teacher in order to be given permission to enter. There are intricately carved wooden tables scattered about the large room that are perfect for studying.
    13 61
    Reading the Entrails
    04-23-2017, 07:08 PM
    by Cleo Wood
    Corridors
    Gryffindor Common Room
    Hospital Wing
    Ravenclaw Common Room
    The corridors of Hogwarts are just as varied as the classrooms - some are wide, some narrow, some tall, some you have to duck in order to pass through and some seem to shift direction as you pass by. They lead to the different rooms in the castle, whilst some lead to nothing at all.
    16 101
    Lower Levels
    Hufflepuff Common Room
    Slytherin Common Room
    The lower levels of the castle are located underground. The basement is the first level where the Hufflepuff Common Room can be found alongside the kitchens, which are directly beneath the Great Hall, hidden by a painting of a fruit bowl. Below the basement are the dungeons. Colder and gloomier than the floor above due to being underneath the Black Lake, the dungeons are as ominous and chilly as they sound and the labyrinthine passages are almost identical in appearance, making it easy to get lost. Besides the Slytherin Common Room, the dungeons also contain the potions classroom and the Potion Master's office. Other, less frequently used rooms, can be found in the dungeons and are sometimes used for detentions, as spare classrooms and extra curricular activities, among other things.
    9 33
    Lost and Not Found
    Yesterday, 01:48 AM
    by October Lynch